FlashPlayerControl Static Methods

  • LoadFlashOCXCodeFromStream - Loads Flash ActiveX (OCX) code directly from a stream, without requiring installation or registration of swflash.ocx/flash.ocx. Learn more
  • GetInstalledFlashVersion - Retrieves the version of Adobe Flash Player ActiveX installed on the system. Learn more
  • GetUsingFlashVersion - Retrieves the version of Flash Player ActiveX currently being used by the control, which may differ from the installed version. Learn more
  • SetAudioEnabled - Enables or disables all sounds in Flash movies played by the control. Use GetAudioEnabled to check the current state. Learn more
  • GetAudioEnabled - Retrieves whether sounds are currently enabled in Flash movies played by the control. Use SetAudioEnabled to change the state. Learn more
  • IsFormTransparentAvailable - Checks if transparency mode for Flash movies is supported on the current system. Learn more
  • IsFlashInstalled - Checks whether Adobe Flash Player ActiveX (swflash.ocx / flash.ocx) is installed on the system. Learn more
  • SetGlobalOnLoadExternalResourceHandler - Registers a global handler to intercept and provide external resources (e.g., FLV, SWF, images) requested by Flash movies. Learn more
  • SetGlobalOnLoadExternalResourceHandlerEx - Registers a global handler to intercept and asynchronously provide external resources (e.g., FLV, SWF, images) requested by Flash movies. Learn more
  • SetGlobalOnLoadExternalResourceHandlerAsync - Registers a global handler to provide FLV or other external resources asynchronously when Flash requests them using a full path. Learn more
  • SetGlobalPreProcessURLHandler - Registers a global handler that intercepts URLs before Flash attempts to load them, allowing modification or cancellation. Learn more
  • SetAudioVolume - Sets the global audio volume for all Flash sounds played by the control. The volume value must be between 0 and 100. Learn more
  • GetAudioVolume - Retrieves the current global audio volume for all Flash sounds. Learn more
  • SetAudioOutputOpenHandler - Registers a handler that is called when Flash opens an audio device, providing access to the audio format. Learn more
  • SetAudioOutputWriteHandler - Registers a handler that is called when Flash writes audio data, providing access to the audio buffer. Learn more
  • SetAudioOutputCloseHandler - Registers a handler that is called when Flash closes the audio device, allowing cleanup of audio resources. Learn more