ReadyState

Messages

FPCM_GET_READYSTATE

Structures

struct SFPCGetReadyState
{    
    // [out]
    long ReadyState;
 
    // [out]
    HRESULT hr;
};

Description

Gets ReadyState.

Example

void GetReadyState(HWND hwndFlashPlayerControl)
{
    SFPCGetReadyState info;
 
    ::SendMessage(hwndFlashPlayerControl, FPCM_GET_READYSTATE, 0, (LPARAM)&info);
 
    if FAILED(info.hr)
        // Error
    {
        // ...
    }
    else
        // OK
    {
        TCHAR lpszBuffer[1024];
        wsprintf(lpszBuffer, _T("%d"), info.ReadyState);
 
        ::MessageBox(NULL, lpszBuffer, _T("Result"), MB_OK);
    }
}