ReadyState
Messages
FPCM_GET_READYSTATE
Structures
struct SFPCGetReadyState
{
// [out]
long ReadyState;
// [out]
HRESULT hr;
};
Description
Gets ReadyState.
Example
void GetReadyState(HWND hwndFlashPlayerControl)
{
SFPCGetReadyState info;
::SendMessage(hwndFlashPlayerControl, FPCM_GET_READYSTATE, 0, (LPARAM)&info);
if FAILED(info.hr)
// Error
{
// ...
}
else
// OK
{
TCHAR lpszBuffer[1024];
wsprintf(lpszBuffer, _T("%d"), info.ReadyState);
::MessageBox(NULL, lpszBuffer, _T("Result"), MB_OK);
}
}