OnReadyStateChange
Syntax
enum ReadyState
{
Loading = 0,
Uninitialized = 1,
Loaded = 2,
Interactive = 3,
Complete = 4
};
void OnReadyStateChange(ReadyState state);Description
Generated when the ready state of the control changes.
Supported Flash versions
| Flash version | Status |
|---|---|
| 3 | ✓ |
| 4 | ✓ |
| 5 | ✓ |
| 6 | ✓ |
| 7 | ✓ |
| 8 | ✓ |
| 9 | ✓ |
| 10 | ✓ |
| 11 | ✓ |
| 12+ | ✓ |