OnReadyStateChange
Syntax
enum ReadyState
{
Loading = 0,
Uninitialized = 1,
Loaded = 2,
Interactive = 3,
Complete = 4
};
void OnReadyStateChange(ReadyState state);
Description
Generated when the ready state of the control changes.
Supported Flash versions
Flash version | Status |
---|---|
3 | ✓ |
4 | ✓ |
5 | ✓ |
6 | ✓ |
7 | ✓ |
8 | ✓ |
9 | ✓ |
10 | ✓ |
11 | ✓ |
12+ | ✓ |