OnReadyStateChange

Syntax

enum ReadyState
{
	Loading = 0,
	Uninitialized = 1,
	Loaded = 2,
	Interactive = 3,
	Complete = 4
};
 
void OnReadyStateChange(ReadyState state);

Description

Generated when the ready state of the control changes.

Supported Flash versions

Flash versionStatus
3
4
5
6
7
8
9
10
11
12+