IsPlaying

Messages

FPCM_ISPLAYING

Structures

struct SFPCIsPlaying
{
    // [out]
    VARIANT_BOOL Result;
 
    // [out]
    HRESULT hr;
};

Description

Calls IsPlaying.

Example

void InvokeIsPlaying(HWND hwndFlashPlayerControl)
{
    SFPCIsPlaying info;
 
    ::SendMessage(hwndFlashPlayerControl, FPCM_ISPLAYING, 0, (LPARAM)&info);
 
    if FAILED(info.hr)
        // Error
    {
        // ...
    }
    else
        // OK
    {
        TCHAR lpszBuffer[1024];
 
        wsprintf(lpszBuffer, _T("%d"), info.Result);
 
        ::MessageBox(NULL, lpszBuffer, _T("Result"), MB_OK);
    }
}