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Flash ActiveX Properties

  • AlignMode - Set Flash ActiveX stage alignment using integer flags (0-15) with AlignMode. Numeric equivalent of SAlign for bitwise L/R/T/B combinations. Learn more
  • AllowFullscreen - Enable or disable Flash Player fullscreen mode with the AllowFullscreen property. Supported on Flash Player 9 and later for immersive hosts. Learn more
  • AllowScriptAccess - Control outbound scripting from a Flash SWF with AllowScriptAccess. Set never or always to govern FSCommand and getURL permissions (Flash 7+). Learn more
  • BackgroundColor - Override the Flash movie background with an RGB integer using BackgroundColor. Use -1 to keep the movie original authored color intact in host apps. Learn more
  • Base - Set the base URL or directory for a Flash movie with the Base property. Controls how all relative asset paths inside the SWF are resolved. Learn more
  • BGColor - Override the Flash movie background with an RRGGBB hex string via BGColor. String equivalent of BackgroundColor for CSS-style color values. Learn more
  • DeviceFont - Toggle system font substitution in Flash movies with DeviceFont. When enabled, available OS fonts replace embedded ones; otherwise high-quality AA. Learn more
  • EmbedMovie - Enable embedding Flash movies from memory or streams with EmbedMovie. An undocumented boolean that F-IN-BOX extends for in-memory SWF loading. Learn more
  • FlashVars - Pass root-level variables into a Flash movie with FlashVars. Supply name=value pairs separated by ampersands - supported on Flash Player 7+. Learn more
  • FrameNum - Read or write the current Flash movie frame index with FrameNum. Useful for seeking, scrubbing, and syncing host UI with animation position. Learn more
  • Loop - Enable or disable Flash movie looping with the Loop property. When true, playback restarts automatically after reaching the last frame. Learn more
  • Menu - Control the Flash Player right-click context menu with the Menu property. Toggle the full menu or a minimal about-only version in host apps. Learn more
  • Movie - Set the URL or file path of the SWF to load with the Movie property. To reload the same URL, change it or load an empty movie as a workaround. Learn more
  • MovieData - Access raw Flash movie data as a string with the MovieData property. Supported on Flash Player 7 and later for in-memory SWF manipulation. Learn more
  • Playing - Check Flash movie playback state with the Playing property. Returns true when animation is running and false when paused - mirror of IsPlaying. Learn more
  • Quality - Set Flash movie rendering quality with integer values (0-3) via Quality. Choose Low, High, AutoLow, or AutoHigh to balance speed and anti-aliasing. Learn more
  • Quality2 - Set Flash rendering quality with string values (Low, High, AutoLow, AutoHigh) via Quality2. Human-readable equivalent of the Quality integer. Learn more
  • ReadyState - Inspect Flash movie loading state (0-4) with the ReadyState property. Pair with OnReadyStateChange to react to Loading, Loaded, and Complete. Learn more
  • SAlign - Control Flash stage alignment with string flags (L, R, T, B and combinations) via SAlign. String equivalent of the AlignMode bitfield property. Learn more
  • Scale - Control Flash stage scaling with strings like ShowAll, NoBorder, ExactFit, or NoScale via Scale. Supports extended quality keywords for rendering. Learn more
  • ScaleMode - Set Flash stage scaling with integer values (0-10) via ScaleMode. Options include ShowAll, NoBorder, ExactFit, NoScale, and quality presets. Learn more
  • Stacking - Set the Flash ActiveX Stacking string property. Supported exclusively on Flash Player 5 for legacy integration scenarios with older Flash apps. Learn more
  • SWRemote - Access the undocumented SWRemote string property of Flash ActiveX. Available on all Flash Player versions except 3 and 6 for legacy host apps. Learn more
  • TotalFrames - Read the total frame count of a Flash movie with TotalFrames. Only valid once ReadyState reaches Complete - useful for progress bars and seeks. Learn more
  • WMode - Set Flash rendering mode with WMode (Window, Transparent, Opaque). Window uses a native HWND; Transparent enables alpha blending with the host. Learn more