Loop
Messages
FPCM_GET_LOOP
FPCM_PUT_LOOP
Structures
struct SFPCGetLoop
{
// [out]
VARIANT_BOOL Loop;
// [out]
HRESULT hr;
};
struct SFPCPutLoop
{
// [in]
VARIANT_BOOL Loop;
// [out]
HRESULT hr;
};
Description
Gets or sets Loop.
Example
void GetLoop(HWND hwndFlashPlayerControl)
{
SFPCGetLoop info;
::SendMessage(hwndFlashPlayerControl, FPCM_GET_LOOP, 0, (LPARAM)&info);
if FAILED(info.hr)
// Error
{
// ...
}
else
// OK
{
TCHAR lpszBuffer[1024];
wsprintf(lpszBuffer, _T("%d"), info.Loop);
::MessageBox(NULL, lpszBuffer, _T("Result"), MB_OK);
}
}
void PutLoop(HWND hwndFlashPlayerControl, VARIANT_BOOL Loop)
{
SFPCPutLoop info;
info.Loop = Loop;
::SendMessage(hwndFlashPlayerControl, FPCM_PUT_LOOP, 0, (LPARAM)&info);
if FAILED(info.hr)
// Error
{
// ...
}
else
// OK
{
// ...
}
}