Loop

Messages

FPCM_GET_LOOP
FPCM_PUT_LOOP

Structures

struct SFPCGetLoop
{    
    // [out]
    VARIANT_BOOL Loop;
 
    // [out]
    HRESULT hr;
};
 
struct SFPCPutLoop
{
    // [in]
    VARIANT_BOOL Loop;
 
    // [out]
    HRESULT hr;
};

Description

Gets or sets Loop.

Example

void GetLoop(HWND hwndFlashPlayerControl)
{
    SFPCGetLoop info;
 
    ::SendMessage(hwndFlashPlayerControl, FPCM_GET_LOOP, 0, (LPARAM)&info);
 
    if FAILED(info.hr)
        // Error
    {
        // ...
    }
    else
        // OK
    {
        TCHAR lpszBuffer[1024];
        wsprintf(lpszBuffer, _T("%d"), info.Loop);
 
        ::MessageBox(NULL, lpszBuffer, _T("Result"), MB_OK);
    }
}
 
 
void PutLoop(HWND hwndFlashPlayerControl, VARIANT_BOOL Loop)
{
    SFPCPutLoop info;
 
    info.Loop = Loop;
 
    ::SendMessage(hwndFlashPlayerControl, FPCM_PUT_LOOP, 0, (LPARAM)&info);
 
    if FAILED(info.hr)
        // Error
    {
        // ...
    }
    else
        // OK
    {
        // ...
    }
}