OnReadyStateChange

Syntax

public enum ReadyState
{
    Loading = 0,
    Uninitialized = 1,
    Loaded = 2,
    Interactive = 3,
    Complete = 4
}
 
public delegate void OnReadyStateChangeEventHandler(object sender, ReadyState state);
public event OnReadyStateChangeEventHandler OnReadyStateChange;

Description

This event is triggered when the Flash ActiveX event OnReadyStateChange is raised.