OnReadyStateChange
Syntax
public enum ReadyState
{
Loading = 0,
Uninitialized = 1,
Loaded = 2,
Interactive = 3,
Complete = 4
}
public delegate void OnReadyStateChangeEventHandler(object sender, ReadyState state);
public event OnReadyStateChangeEventHandler OnReadyStateChange;
Description
This event is triggered when the Flash ActiveX event OnReadyStateChange is raised.