FrameNum
Messages
FPCM_GET_FRAMENUM
FPCM_PUT_FRAMENUM
Structures
struct SFPCGetFrameNum
{
// [out]
long FrameNum;
// [out]
HRESULT hr;
};
struct SFPCPutFrameNum
{
// [in]
long FrameNum;
// [out]
HRESULT hr;
};
Description
Gets or sets FrameNum.
Example
void GetFrameNum(HWND hwndFlashPlayerControl)
{
SFPCGetFrameNum info;
::SendMessage(hwndFlashPlayerControl, FPCM_GET_FRAMENUM, 0, (LPARAM)&info);
if FAILED(info.hr)
// Error
{
// ...
}
else
// OK
{
TCHAR lpszBuffer[1024];
wsprintf(lpszBuffer, _T("%d"), info.FrameNum);
::MessageBox(NULL, lpszBuffer, _T("Result"), MB_OK);
}
}
void PutFrameNum(HWND hwndFlashPlayerControl, long FrameNum)
{
SFPCPutFrameNum info;
info.FrameNum = FrameNum;
::SendMessage(hwndFlashPlayerControl, FPCM_PUT_FRAMENUM, 0, (LPARAM)&info);
if FAILED(info.hr)
// Error
{
// ...
}
else
// OK
{
// ...
}
}