FrameNum

Messages

FPCM_GET_FRAMENUM
FPCM_PUT_FRAMENUM

Structures

struct SFPCGetFrameNum
{    
    // [out]
    long FrameNum;
 
    // [out]
    HRESULT hr;
};
 
 
struct SFPCPutFrameNum
{
    // [in]
    long FrameNum;
 
    // [out]
    HRESULT hr;
};

Description

Gets or sets FrameNum.

Example

void GetFrameNum(HWND hwndFlashPlayerControl)
{
    SFPCGetFrameNum info;
 
    ::SendMessage(hwndFlashPlayerControl, FPCM_GET_FRAMENUM, 0, (LPARAM)&info);
 
    if FAILED(info.hr)
        // Error
    {
        // ...
    }
    else
        // OK
    {
        TCHAR lpszBuffer[1024];
        wsprintf(lpszBuffer, _T("%d"), info.FrameNum);
 
        ::MessageBox(NULL, lpszBuffer, _T("Result"), MB_OK);
    }
}
 
 
void PutFrameNum(HWND hwndFlashPlayerControl, long FrameNum)
{
    SFPCPutFrameNum info;
 
    info.FrameNum = FrameNum;
 
    ::SendMessage(hwndFlashPlayerControl, FPCM_PUT_FRAMENUM, 0, (LPARAM)&info);
 
    if FAILED(info.hr)
        // Error
    {
        // ...
    }
    else
        // OK
    {
        // ...
    }
}